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github.com/BohemiaInteractive/CWR
/ IsMouseButtonsReversed
Method
IsMouseButtonsReversed
engine/Poseidon/Input/InputSubsystem.cpp:1272–1275 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1270
}
1271
void InputSubsystem::SetJoystickEnabled(bool v)
1272
{
1273
GInput.gamepad.enabled = v;
1274
}
1275
void InputSubsystem::ToggleJoystickEnabled()
1276
{
1277
GInput.gamepad.enabled = !GInput.gamepad.enabled;
1278
}
Callers
9
DrawMouseTab
Function · 0.80
DisplayConfigure
Method · 0.80
RefreshLanguage
Method · 0.80
OnButtonClicked
Method · 0.80
Mount
Method · 0.80
RowValue
Method · 0.80
test_input_integration.cpp
File · 0.80
MouseStateSnapshot
Method · 0.80
test_mouse_page.cpp
File · 0.80
Calls
no outgoing calls
Tested by
1
MouseStateSnapshot
Method · 0.64