| 731 | } |
| 732 | float InputSubsystem::GetCursorY() const |
| 733 | { |
| 734 | return GInput.cursor.cursorY; |
| 735 | } |
| 736 | |
| 737 | float InputSubsystem::GetGamepadAxis(int axis) const |
| 738 | { |
| 739 | if (axis < 0 || axis >= N_JOYSTICK_AXES) |
no outgoing calls
no test coverage detected