| 673 | bool pressed = GInput.keyboard.keysToDo[idx]; |
| 674 | GInput.keyboard.keysToDo[idx] = false; |
| 675 | return pressed && AppConfig::Instance().DevMode(); |
| 676 | } |
| 677 | |
| 678 | #if _ENABLE_CHEATS |
| 679 | bool InputSubsystem::GetCheat1ToDo(SDL_Scancode sc, bool reset) |
| 680 | { |
| 681 | int dik = static_cast<int>(sc); |
| 682 | if (!GInput.keyboard.cheat1 || GInput.keyboard.cheat2 || dik < 0) |
| 683 | return false; |
| 684 | bool ret = GInput.keyboard.keysToDo[dik]; |
| 685 | if (reset) |
| 686 | GInput.keyboard.keysToDo[dik] = false; |
| 687 | return ret; |
no outgoing calls
no test coverage detected