| 129 | } |
| 130 | |
| 131 | void GameStateEvaluatorFunctions::VarSetFloatInternal(const char* name, float value, bool readOnly, bool forceLocal) |
| 132 | { |
| 133 | GGameState.VarSet(name, GameValue(value), readOnly, forceLocal); |
| 134 | } |
| 135 | |
| 136 | } // namespace Poseidon |
no test coverage detected