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github.com/BohemiaInteractive/CWR
/ ResetMipmap
Method
ResetMipmap
engine/Poseidon/Graphics/Textures/TextureBank.cpp:319–323 ·
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Source
from the content-addressed store, hash-verified
317
}
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void Texture::ResetMipmap()
320
{
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_mipmapNeeded = INT_MAX;
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_mipmapWanted = INT_MAX;
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}
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bool NoTextures = false;
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Callers
1
FinishFrame
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected