| 222 | } |
| 223 | |
| 224 | void ShadowCache::CleanUp() |
| 225 | { |
| 226 | // old entries are listed at the end |
| 227 | for (RemmemberShadow* entry = _data.Last(); entry;) |
| 228 | { |
| 229 | RemmemberShadow* next = _data.Prev(entry); |
| 230 | if (!entry->GetObject()) |
| 231 | { |
| 232 | _data.Delete(entry); |
| 233 | } |
| 234 | else if (entry->_lastUsed < Glob.time - 60) |
| 235 | { |
| 236 | entry->GetObject()->RemoveShadow(entry->_level); |
| 237 | _data.Delete(entry); |
| 238 | } |
| 239 | else |
| 240 | { |
| 241 | break; |
| 242 | } |
| 243 | entry = next; |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | const float ShadowMemSize = 10 * 1024; |
| 248 |
nothing calls this directly
no test coverage detected