MSAA alpha-to-coverage on cutout (alpha-test) draws — grades sub-pixel cutout features (fence wire, foliage) across the MSAA samples instead of the hard per-fragment alpha test keeping or killing whole pixels. No-op on backends without MSAA.
| 405 | // samples instead of the hard per-fragment alpha test keeping or |
| 406 | // killing whole pixels. No-op on backends without MSAA. |
| 407 | virtual void SetAlphaToCoverage(bool /*enable*/) {} |
| 408 | virtual bool GetAlphaToCoverage() const { return false; } |
| 409 | |
| 410 | // Diagnostic: replace object shading with a flat solid colour (red), keeping |
no outgoing calls