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hub / github.com/BohemiaInteractive/CWR / GetRenderScale

Method GetRenderScale

engine/Poseidon/Graphics/Core/Engine.hpp:422–422  ·  view source on GitHub ↗

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420 // alpha-to-coverage cannot touch and MSAA only dampens. 1.0 = off.
421 virtual void SetRenderScale(float /*scale*/) {}
422 virtual float GetRenderScale() const { return 1.0f; }
423
424 // MSAA sample count on the frame render target (0/1 = no multisampling).
425 virtual void SetMsaaSamples(int /*samples*/) {}

Callers 2

ObserveRenderedFrameFunction · 0.45
DrawRenderTabFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected