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hub / github.com/BohemiaInteractive/CWR / GetAvgFrameDuration

Method GetAvgFrameDuration

engine/Poseidon/Graphics/Core/Engine.cpp:77–86  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

75}
76
77DWORD Engine::GetAvgFrameDuration(int nFrames) const
78{
79 DWORD sum = 0;
80 saturateMax(nFrames, NFrameDurations);
81 for (int i = NFrameDurations - nFrames; i < NFrameDurations; i++)
82 {
83 sum += _frameDurations[i];
84 }
85 return sum / nFrames;
86}
87
88void Engine::SetMultitexturing(bool set)
89{

Callers 4

AdjustComplexityMethod · 0.80
EstimateBandwidthMethod · 0.80
EstimateBandwidthMethod · 0.80
SimulateSpeedOfSoundMethod · 0.80

Calls 1

saturateMaxFunction · 0.85

Tested by

no test coverage detected