| 64 | PARAM_CHECK(ar.Serialize("Variables", value->GetVariables(), 1)) |
| 65 | ar.SetParams(old); |
| 66 | return LSOK; |
| 67 | } |
| 68 | |
| 69 | GameData* ParamArchiveFunctions::CreateGameData(ParamArchive& ar, GameType type) |
| 70 | { |
| 71 | GameState* context = reinterpret_cast<GameState*>(ar.GetParams()); |
| 72 | return context->CreateGameData(type); |
| 73 | } |