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hub / github.com/BohemiaInteractive/CWR / IsAttached

Method IsAttached

engine/Poseidon/Game/OperMap.cpp:513–513  ·  view source on GitHub ↗

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511 void UnassignUnit() { _unitAssigned = false; }
512 void SetSearchID(int id) { _searchID = id; }
513 bool IsAttached() const { return _map != nullptr; }
514
515 void OnPaint(const OnPaintContext& dc);
516};

Callers 1

FindPathMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected