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github.com/BohemiaInteractive/CWR
/ IsAttached
Method
IsAttached
engine/Poseidon/Game/OperMap.cpp:513–513 ·
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Source
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511
void UnassignUnit() { _unitAssigned = false; }
512
void SetSearchID(int id) { _searchID = id; }
513
bool IsAttached() const { return _map != nullptr; }
514
515
void OnPaint(const OnPaintContext& dc);
516
};
Callers
1
FindPath
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected