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github.com/BohemiaInteractive/CWR
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Method
Start
engine/Poseidon/Dev/Debug/Profiler.cpp:298–303 ·
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Source
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296
}
297
298
void Profiler::Start()
299
{
300
_start = 0;
301
memset(_stats, 0, sizeof(_stats));
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_reportDone = false;
303
}
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305
void Profiler::End()
306
{
Callers
12
DedicatedServerLoop
Method · 0.45
CreateGameHarness
Function · 0.45
FireWeaponEffects
Method · 0.45
FireWeaponEffects
Method · 0.45
FireWeaponEffects
Method · 0.45
FireWeaponEffects
Method · 0.45
Car
Method · 0.45
FireWeaponEffects
Method · 0.45
FireWeaponEffects
Method · 0.45
FireWeaponEffects
Method · 0.45
EnableProfiler
Function · 0.45
StartDownload
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected