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hub / github.com/BohemiaInteractive/CWR / PauseCheckingAlive

Method PauseCheckingAlive

engine/Poseidon/Dev/Debug/DebugTrap.cpp:183–189  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

181}
182
183void Debugger::PauseCheckingAlive()
184{
185 if (_watch)
186 {
187 _watch->AliveEnable(-1);
188 }
189}
190
191void Debugger::ResumeCheckingAlive()
192{

Callers 8

CreateSessionMethod · 0.80
JoinSessionMethod · 0.80
CloseMethod · 0.80
SendMsgRawMethod · 0.80
ExportWMFFunction · 0.80
ExportOperMapsFunction · 0.80
UnloadGameDataFunction · 0.80
CreateEngineWithParamsFunction · 0.80

Calls 1

AliveEnableMethod · 0.80

Tested by

no test coverage detected