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hub / github.com/BohemiaInteractive/CWR / NextAliveExpected

Method NextAliveExpected

engine/Poseidon/Dev/Debug/DebugTrap.cpp:165–172  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

163}
164
165void Debugger::NextAliveExpected(int timeout)
166{
167 if (_watch)
168 {
169 _watch->SetAliveTimeout(timeout);
170 _watch->KeepAlive();
171 }
172}
173
174bool Debugger::CheckingAlivePaused()
175{

Callers 12

SwitchLandscapeMethod · 0.80
LoadMethod · 0.80
SaveMethod · 0.80
LoadBinMethod · 0.80
SaveBinMethod · 0.80
WarningMessageLevelFunction · 0.80
ErrorMessageMethod · 0.80
ProcessEventsMethod · 0.80
DrawMethod · 0.80
StartMethod · 0.80
RenderFrameFunction · 0.80
ErrorMessageMethod · 0.80

Calls 2

SetAliveTimeoutMethod · 0.80
KeepAliveMethod · 0.80

Tested by

no test coverage detected