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hub / github.com/BohemiaInteractive/CWR / Queue

Method Queue

engine/Poseidon/Audio/Text/WaveText.cpp:24–28  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

22}
23
24void WaveText::Queue(IWave* wave, int repeat)
25{
26 LOG_DEBUG(Audio, "[AudioText] {}: Queue(wave='{}', repeat={})", (const char*)Name(),
27 wave ? (const char*)wave->Name() : "null", repeat);
28}
29
30void WaveText::Repeat(int repeat)
31{

Callers 2

SayMethod · 0.45
ForceTrasmitContextClass · 0.45

Calls 1

NameMethod · 0.45

Tested by

no test coverage detected