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hub / github.com/BohemiaInteractive/CWR / Play

Method Play

engine/Poseidon/Audio/Text/WaveText.cpp:35–45  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

33}
34
35void WaveText::Play()
36{
37 if (_terminated)
38 {
39 return;
40 }
41 LOG_DEBUG(Audio, "[AudioText] {}: Play() - started", (const char*)Name());
42 _playing = true;
43 _paused = false;
44 _everPlayed = true;
45}
46
47void WaveText::Stop()
48{

Callers 4

SayMethod · 0.45
startWaveMethod · 0.45
ForceTrasmitContextClass · 0.45
SetEnvSoundMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected