| 40 | } |
| 41 | |
| 42 | float SoundSystemText::GetWaveDuration(const char* filename) |
| 43 | { |
| 44 | LOG_DEBUG(Audio, "[AudioText] GetWaveDuration('{}') -> 1.0s (default)", filename); |
| 45 | return 1.0f; |
| 46 | } |
| 47 | |
| 48 | IWave* SoundSystemText::CreateEmptyWave(float duration) |
| 49 | { |
no outgoing calls
no test coverage detected