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hub / github.com/BohemiaInteractive/CWR / StartEAXPreview

Method StartEAXPreview

engine/Poseidon/Audio/IAudioSystem.hpp:292–292  ·  view source on GitHub ↗

Preview tied to the 3D Audio (EAX) toggle. Applies a dramatic reverb preset (e.g. stone corridor) and plays a 3D effect sample — toggling EAX restarts so the user hears the wet vs dry diff immediately. No-op on backends that don't expose EFX.

Source from the content-addressed store, hash-verified

290 // — toggling EAX restarts so the user hears the wet vs dry diff
291 // immediately. No-op on backends that don't expose EFX.
292 virtual void StartEAXPreview() {}
293
294 // Mute every currently-playing music-kind wave without stopping it,
295 // so the Audio screen's previews aren't fighting menu background

Callers 2

SetRowValueMethod · 0.45
TickPreviewLoopMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected