| 212 | } |
| 213 | |
| 214 | void ArcadeTemplate::UnitDelete(int ig, int iu) |
| 215 | { |
| 216 | if (ig == -1) |
| 217 | { |
| 218 | emptyVehicles.Delete(iu); |
| 219 | } |
| 220 | else |
| 221 | { |
| 222 | ArcadeGroupInfo& gInfo = groups[ig]; |
| 223 | gInfo.units.Delete(iu); |
| 224 | if (gInfo.units.Size() == 0) |
| 225 | { |
| 226 | groups.Delete(ig); |
| 227 | } |
| 228 | else |
| 229 | { |
| 230 | SelectLeader(gInfo); |
| 231 | } |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | void ArcadeTemplate::WaypointDelete(int ig, int iw) |
| 236 | { |
no test coverage detected