| 575 | } |
| 576 | |
| 577 | void ArcadeTemplate::SensorDelete(int ig, int index) |
| 578 | { |
| 579 | if (ig < 0) |
| 580 | { |
| 581 | sensors.Delete(index); |
| 582 | } |
| 583 | else |
| 584 | { |
| 585 | ArcadeGroupInfo& gInfo = groups[ig]; |
| 586 | gInfo.sensors.Delete(index); |
| 587 | } |
| 588 | } |
| 589 | |
| 590 | bool ArcadeTemplate::SensorChangePosition(int ig, int index, Vector3Val pos) |
| 591 | { |