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hub / github.com/BohemiaInteractive/CWR / NewOperators

Method NewOperators

engine/Evaluator/express.cpp:2209–2215  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2207 }
2208}
2209void GameState::NewOperators(const GameOperator* f, int count)
2210{
2211 for (int i = 0; i < count; i++)
2212 {
2213 GGameState.NewOperator(f[i]);
2214 }
2215}
2216
2217void GameState::NewNularOp(const GameNular& f)
2218{

Callers 1

SceneDraw.cppFile · 0.80

Calls 1

NewOperatorMethod · 0.80

Tested by

no test coverage detected