| 208 | } |
| 209 | |
| 210 | bool ServerApplication::InitializeSubsystems() |
| 211 | { |
| 212 | if (GScene) |
| 213 | ScenePreloader::Instance().Initialize(*GScene); |
| 214 | |
| 215 | return true; |
| 216 | } |
| 217 | |
| 218 | void ServerApplication::RunMainLoop() |
| 219 | { |
nothing calls this directly
no test coverage detected