Path to the system-global audio.cfg. Lives directly under the user-data directory (NOT the per-profile Users/ / subdir) — audio is per-machine, not per-game-profile.
| 607 | _hwAccel = false; |
| 608 | return false; |
| 609 | } |
| 610 | |
| 611 | bool SoundSystemOAL::ApplyEFXByName(const char* presetName, float size) |
| 612 | { |
| 613 | if (!_eaxEnabled || !_efxSlot || !_efxEffect) |
| 614 | return false; |
| 615 | |
| 616 | const auto* entry = EFX::FindPreset(presetName); |
| 617 | if (!entry) |
no outgoing calls
no test coverage detected