| 621 | } |
| 622 | } |
| 623 | #endif |
| 624 | totalComplexity += obj->GetComplexity(oi->drawLOD, *obj); |
| 625 | } |
| 626 | } |
| 627 | return totalComplexity; |
| 628 | } |
| 629 | |
| 630 | static int ShadowFactor(Scene* scene) |
| 631 | { |
| 632 | float addLightsFactor = scene->MainLight()->NightEffect(); |
no test coverage detected