| 99 | } |
| 100 | |
| 101 | void BindButton(InputProfile& profile, UserAction action, int button) |
| 102 | { |
| 103 | profile.Bind(action, InputCode::GamepadBtn(button)); |
| 104 | } |
| 105 | |
| 106 | void BindButton(InputProfile& profile, UserAction action, int button, InputCode modifier) |
| 107 | { |
no test coverage detected