| 89 | } |
| 90 | |
| 91 | void BindAxis(InputProfile& profile, UserAction action, int axis, float scale) |
| 92 | { |
| 93 | profile.Bind(action, InputBinding(InputCode::GamepadAx(axis), InputCode{}, ActivationMode::OnHold, scale)); |
| 94 | } |
| 95 | |
| 96 | void BindAxis(InputProfile& profile, UserAction action, int axis, InputCode modifier, float scale) |
| 97 | { |
no test coverage detected