| 118 | } |
| 119 | } |
| 120 | |
| 121 | RString GetUserDirectory() |
| 122 | { |
| 123 | std::string dir = |
| 124 | ProfileManager::GetProfileDirPath(GamePaths::Instance().UserDir(), std::string(Glob.header.playerName)); |
| 125 | std::filesystem::create_directories(dir); |
| 126 | return dir.c_str(); |
| 127 | } |
| 128 | |
| 129 | RString GetUserMissionsBase() |