| 417 | return; |
| 418 | |
| 419 | RString candidate = WithLangSuffix(pars.name, RString(GetSelectedVoiceLanguage().c_str())); |
| 420 | if (candidate.GetLength() > 0 && QIFStreamB::FileExist(candidate)) |
| 421 | pars.name = candidate; |
| 422 | } |
| 423 | |
| 424 | const ParamEntry* FindSound(RString name, SoundPars& pars) |
| 425 | { |
| 426 | // ignore @ - not used now |
| 427 | if (name[0] == '@') |
| 428 | { |
| 429 | name = (const char*)name + 1; |
| 430 | } |
| 431 | |
| 432 | // find in mission |
| 433 | const ParamEntry* cls = ExtParsMission.FindEntry("CfgSounds"); |
| 434 | const ParamEntry* entry = cls ? cls->FindEntry(name) : nullptr; |
| 435 | if (entry) |
| 436 | { |
| 437 | GetValue(pars, (*entry) >> "sound"); |
| 438 | if (pars.name.GetLength() > 0) |
| 439 | { |
| 440 | pars.name = GetMissionDirectory() + pars.name; |
| 441 | // Per-language voice override: prefer "<base>.<voiceLang>.<ext>" if it exists. |
| 442 | // Resolved at play time so a runtime voice-language switch picks up the new |
| 443 | // file on the next say/playSound — currently-playing audio is unaffected. |
| 444 | PreferExistingVoiceLanguageOverride(pars); |
| 445 | } |
| 446 | return entry; |
| 447 | } |
| 448 | |
| 449 | // find in campaign |
| 450 | cls = ExtParsCampaign.FindEntry("CfgSounds"); |
| 451 | entry = cls ? cls->FindEntry(name) : nullptr; |
| 452 | if (entry) |
| 453 | { |
| 454 | GetValue(pars, (*entry) >> "sound"); |
| 455 | if (pars.name.GetLength() > 0) |
| 456 | { |
| 457 | pars.name = BaseDirectory + RString("dtaExt\\") + pars.name; |
| 458 | PreferExistingVoiceLanguageOverride(pars); |
| 459 | } |
| 460 | return entry; |
| 461 | } |
| 462 | |
| 463 | // find in config |
| 464 | cls = Pars.FindEntry("CfgSounds"); |
| 465 | entry = cls ? cls->FindEntry(name) : nullptr; |
| 466 | if (entry) |
| 467 | { |
| 468 | GetValue(pars, (*entry) >> "sound"); |
| 469 | return entry; |
| 470 | } |
| 471 | |
| 472 | // Single point of truth for an unresolvable sound key: report it here, where |
| 473 | // the logical name is still in hand, then let callers play nothing. (Routed |
| 474 | // through LOG_WARN rather than WarningMessage — the latter is a no-op in the |
| 475 | // shipping app frame, which is why a bad `say`/sound surfaced only as the |
| 476 | // file server's context-free "Empty or nullptr name not allowed".) |
no test coverage detected