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hub / github.com/BohemiaInteractive/CWR / ParseMission

Function ParseMission

engine/Poseidon/UI/Map/UIArcadeWaypoint.cpp:979–982  ·  view source on GitHub ↗

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977{
978 return ParseCutscene("Intro", false);
979}
980
981bool ParseMission(bool multiplayer)
982{
983 return ParseCutscene("Mission", multiplayer);
984}
985

Callers 7

SerializeMethod · 0.85
PrepareGameMethod · 0.85
SimulateDSMethod · 0.85
StartAutoTestFunction · 0.85
OnButtonClickedMethod · 0.85
OnChildDestroyedMethod · 0.85
OnChildDestroyedMethod · 0.85

Calls 1

ParseCutsceneFunction · 0.85

Tested by

no test coverage detected