| 157 | |
| 158 | // note: due to compression used most used string should be listed first |
| 159 | |
| 160 | static RStringB* GetNetMoves(int& count) |
| 161 | { |
| 162 | static RStringB NetMoves[] = { |
| 163 | // basic movement |
| 164 | "stand", |
| 165 | "combatsprintrf", |
| 166 | "combatsprintf", |
| 167 | "combatsprintlf", |
| 168 | "combat", |
| 169 | "combatrunr", |
| 170 | "combatrunl", |
| 171 | "combatrunb", |
| 172 | "combatrunf", |
| 173 | "combatrunrb", |
| 174 | "crouchrunf", |
| 175 | "combatrelaxed", |
| 176 | "combatturnlrelaxed", |
| 177 | "combatturnrrelaxed", |
| 178 | "combatrelaxedstill", |
| 179 | "lyingfastcrawlf", |
| 180 | "lyingcrawlf", |
| 181 | "crouch", |
| 182 | "lying", |
| 183 | "crouchrunr", |
| 184 | "combatrunlb", |
| 185 | "crouchrunl", |
| 186 | "crouchrunrf", |
| 187 | "civilrunf", |
| 188 | "crouchrunlf", |
| 189 | "combatwalkf", |
| 190 | "combatrunrf", |
| 191 | "lyingcrawlrf", |
| 192 | "crouchrunlb", |
| 193 | "civil", |
| 194 | "combatrunlf", |
| 195 | "crouchrunb", |
| 196 | "crouchrunrb", |
| 197 | "lyingcrawllf", |
| 198 | "civillying", |
| 199 | "lyingcrawlb", |
| 200 | "lyingcrawllb", |
| 201 | "crouchsprintf", |
| 202 | "combatdeadver2", |
| 203 | "civillyingcrawlf", |
| 204 | "lyingcrawlrb", |
| 205 | "combatrundead", |
| 206 | "civillyingfastcrawlf", |
| 207 | "combatturnr", |
| 208 | "lyingturnl", |
| 209 | "combatturnl", |
| 210 | "civilwalkf", |
| 211 | "lyingdead", |
| 212 | "combatstillplayer", |
| 213 | "lyingturnr", |
| 214 | "combatwalkr", |
| 215 | "civilstillv1", |
| 216 | "civilrunrf", |