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hub / github.com/BohemiaInteractive/CWR / NetObjToNetId

Function NetObjToNetId

engine/Poseidon/Network/NetworkMisc.cpp:2419–2430  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2417 _client->GroupSynchronization(grp, synchronization, active);
2418 }
2419}
2420
2421void NetworkManager::DetectorActivation(Detector* det, bool active)
2422{
2423 if (_client)
2424 {
2425 _client->DetectorActivation(det, active);
2426 }
2427}
2428
2429void NetworkManager::AskForCreateUnit(AIGroup* group, RString type, Vector3Par position, RString init, float skill,
2430 Rank rank)
2431{
2432 if (_client)
2433 {

Callers 1

GetNetIdObjFunction · 0.85

Calls 4

NetworkIdToNetIdFunction · 0.85
RStringClass · 0.50
GetModeMethod · 0.45
GetNetworkIdMethod · 0.45

Tested by

no test coverage detected