| 125 | } |
| 126 | |
| 127 | static bool QueryDoubleTapKeyToDo(Input& in, int dik, bool reset, bool checkFocus) |
| 128 | { |
| 129 | if (checkFocus && in.gameFocusLost > 0) |
| 130 | return false; |
| 131 | #if _ENABLE_CHEATS |
| 132 | if (in.keyboard.cheat1 || in.keyboard.cheat2) |
| 133 | return false; |
| 134 | #endif |
| 135 | if (in.keyboard.awaitCheat) |
| 136 | return false; |
| 137 | if (dik < 0 || dik >= SDL_SCANCODE_COUNT) |
| 138 | return false; |
| 139 | bool ret = in.keyboard.keysDoubleTapToDo[dik]; |
| 140 | if (reset) |
| 141 | in.keyboard.keysDoubleTapToDo[dik] = false; |
| 142 | return ret; |
| 143 | } |
| 144 | |
| 145 | static float QueryMouseButton(const Input& in, int index, bool checkFocus) |
| 146 | { |
no outgoing calls
no test coverage detected