| 354 | { |
| 355 | sRumble.PlayRamp(beg, end, dur); |
| 356 | } |
| 357 | |
| 358 | static float ApplyDeadzone(float val, float dz) |
| 359 | { |
| 360 | if (fabsf(val) < dz) |
| 361 | return 0.0f; |
| 362 | return (val - (val > 0 ? dz : -dz)) / (1.0f - dz); |
no outgoing calls
no test coverage detected