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hub / github.com/BohemiaInteractive/CWR / Lerp

Function Lerp

engine/Poseidon/Graphics/Shadow/ShadowMath.cpp:35–38  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

33}
34
35Vec3 Lerp(const Vec3& a, const Vec3& b, float t)
36{
37 return {a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t, a.z + (b.z - a.z) * t};
38}
39
40Vec3 Min(const Vec3& a, const Vec3& b)
41{

Callers 2

SliceFrustumFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected