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github.com/BohemiaInteractive/CWR
/ Dot
Function
Dot
engine/Poseidon/Graphics/Shadow/ShadowMath.cpp:9–12 ·
view source on GitHub ↗
Source
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7
{
8
9
float Dot(const Vec3& a, const Vec3& b)
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{
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return a.x * b.x + a.y * b.y + a.z * b.z;
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}
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Vec3 Cross(const Vec3& a, const Vec3& b)
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{
Callers
4
Length
Function · 0.85
LookAt
Function · 0.85
ShadowBias
Function · 0.85
FrustumBoundingSphere
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected