| 2025 | DisplayMap* map = dynamic_cast<DisplayMap*>(GWorld->Map()); |
| 2026 | if (!map) |
| 2027 | { |
| 2028 | return false; |
| 2029 | } |
| 2030 | return map->IsShownGPS(); |
| 2031 | } |
| 2032 | |
| 2033 | GameValue ObjSide(const GameState* state, GameValuePar oper1) |
| 2034 | { |
| 2035 | Object* obj1 = GetObject(oper1); |
| 2036 | EntityAI* ai = dyn_cast<EntityAI>(obj1); |
| 2037 | if (!ai) |
| 2038 | { |
| 2039 | return CreateGameSide(TSideUnknown); |
nothing calls this directly
no test coverage detected