| 1341 | DEFINE_COMMAND(Watch) |
| 1342 | |
| 1343 | GameValue VehTarget(const GameState* state, GameValuePar oper1, GameValuePar oper2, bool silent) |
| 1344 | { |
| 1345 | PackedBoolArray list; |
| 1346 | AIGroup* grp = GetUnits(state, oper1, list); |
| 1347 | if (!grp) |
| 1348 | { |
| 1349 | return NOTHING; |
| 1350 | } |
| 1351 | Vector3 pos; |
| 1352 | Target* tgt = nullptr; |
| 1353 | Object* obj = GetObject(oper2); |
| 1354 | EntityAI* veh = dyn_cast<EntityAI>(obj); |
| 1355 | if (veh) |
| 1356 | { |
| 1357 | tgt = FindTargetReveal(grp, veh); |
| 1358 | } |
| 1359 | |
| 1360 | grp->SendTarget(tgt, false, false, list, silent); |
| 1361 | return NOTHING; |
| 1362 | } |
| 1363 | |
| 1364 | DEFINE_COMMAND(Target) |
| 1365 |
nothing calls this directly
no test coverage detected