| 1190 | DEFINE_COMMAND(Move) |
| 1191 | |
| 1192 | GameValue VehFire(const GameState* state, GameValuePar oper1, GameValuePar oper2, bool silent) |
| 1193 | { |
| 1194 | PackedBoolArray list; |
| 1195 | AIGroup* grp = GetUnits(state, oper1, list); |
| 1196 | if (!grp) |
| 1197 | { |
| 1198 | return NOTHING; |
| 1199 | } |
| 1200 | |
| 1201 | Object* obj = GetObject(oper2); |
| 1202 | EntityAI* veh = dyn_cast<EntityAI>(obj); |
| 1203 | |
| 1204 | Target* tgt = veh ? FindTargetReveal(grp, veh) : nullptr; |
| 1205 | grp->SendState(new RadioMessageTarget(grp, list, tgt, false, true), silent); |
| 1206 | return NOTHING; |
| 1207 | } |
| 1208 | |
| 1209 | DEFINE_COMMAND(Fire) |
| 1210 |
nothing calls this directly
no test coverage detected