| 1213 | count = sizeof(ExtUnary) / sizeof(*ExtUnary); |
| 1214 | return ExtUnary; |
| 1215 | } |
| 1216 | |
| 1217 | static const GameOperator* GetExtBinary(int& count) |
| 1218 | { |
| 1219 | static const GameOperator ExtBinary[] = { |
| 1220 | GameOperator(GameNothing, "setCaptive", function, ObjSetCaptive, GameObject, GameBool), |
| 1221 | GameOperator(GameNothing, "setIdentity", function, ObjSetIdentity, GameObject, GameString), |
| 1222 | GameOperator(GameNothing, "setFaceanimation", function, ObjSetFaceAnimation, GameObject, GameScalar), |
| 1223 | GameOperator(GameNothing, "setFace", function, ObjSetFace, GameObject, GameString), |
| 1224 | GameOperator(GameNothing, "setMimic", function, ObjSetMimic, GameObject, GameString), |
| 1225 | GameOperator(GameNothing, "setFlagTexture", function, ObjSetFlagTexture, GameObject, GameString), |
| 1226 | GameOperator(GameNothing, "setFlagSide", function, ObjSetFlagSide, GameObject, GameSide), |
| 1227 | GameOperator(GameNothing, "setFlagOwner", function, ObjSetFlagOwner, GameObject, GameObject), |
| 1228 | GameOperator(GameNothing, "remoteExec", function, RemoteExec, GameAny, GameString | GameArray), |
| 1229 | GameOperator(GameNothing, "remoteExecCall", function, RemoteExecCall, GameAny, GameString | GameArray), |
| 1230 | GameOperator(GameArray, "buildingPos", function, ObjGetBuildingPos, GameObject, GameScalar), |
| 1231 | GameOperator(GameNothing, "switchLight", function, ObjSwitchLight, GameObject, GameString), |
| 1232 | GameOperator(GameNothing, "inflame", function, ObjInflame, GameObject, GameBool), |
| 1233 | GameOperator(GameNothing, "addRating", function, ObjAddExperience, GameObject, GameScalar), |
| 1234 | GameOperator(GameNothing, "addScore", function, ObjAddScore, GameObject, GameScalar), |
| 1235 | GameOperator(GameScalar, "distance", function, ObjDistance, GameObject, GameObject), |
| 1236 | GameOperator(GameNothing, "setPos", function, ObjSetPos, GameObject, GameArray), |
| 1237 | GameOperator(GameNothing, "setPosASL", function, ObjSetPosASL, GameObject, GameArray), |
| 1238 | GameOperator(GameNothing, "setDir", function, ObjSetDir, GameObject, GameScalar), |
| 1239 | GameOperator(GameNothing, "setVelocity", function, ObjSetVelocity, GameObject, GameArray), |
| 1240 | GameOperator(GameNothing, "setFormDir", function, GrpSetFormDir, GameObjectOrGroup, GameScalar), |
| 1241 | GameOperator(GameNothing, "setDammage", function, ObjSetDammage, GameObject, GameScalar), |
| 1242 | GameOperator(GameNothing, "setDamage", function, ObjSetDammage, GameObject, GameScalar), |
| 1243 | GameOperator(GameNothing, "allowDammage", function, ObjAllowDammage, GameObject, GameBool), |
| 1244 | // Grammatically-correct one-M alias resolves to the same handler (cf. setDammage/setDamage). |
| 1245 | GameOperator(GameNothing, "allowDamage", function, ObjAllowDammage, GameObject, GameBool), |
| 1246 | GameOperator(GameNothing, "flyInHeight", function, ObjSetFlyingHeight, GameObject, GameScalar), |
| 1247 | GameOperator(GameNothing, "setMarkerPos", function, MarkerSetPos, GameString, GameArray), |
| 1248 | GameOperator(GameNothing, "setMarkerType", function, MarkerSetType, GameString, GameString), |
| 1249 | GameOperator(GameNothing, "setMarkerSize", function, MarkerSetSize, GameString, GameArray), |
| 1250 | GameOperator(GameNothing, "setMarkerColor", function, MarkerSetColor, GameString, GameString), |
| 1251 | GameOperator(GameNothing, "setWPPos", function, WpSetPos, GameArray, GameArray), |
| 1252 | GameOperator(GameBool, "in", function, ObjIn, GameObject, GameObject), |
| 1253 | GameOperator(GameScalar, "ammo", function, ObjAmmo, GameObject, GameString), |
| 1254 | GameOperator(GameBool, "hasWeapon", function, ObjHasWeapon, GameObject, GameString), |
| 1255 | GameOperator(GameNothing, "addWeapon", function, ObjAddWeapon, GameObject, GameString), |
| 1256 | GameOperator(GameNothing, "removeWeapon", function, ObjRemoveWeapon, GameObject, GameString), |
| 1257 | GameOperator(GameNothing, "addMagazine", function, ObjAddMagazine, GameObject, GameString), |
| 1258 | GameOperator(GameNothing, "removeMagazine", function, ObjRemoveMagazine, GameObject, GameString), |
| 1259 | GameOperator(GameNothing, "removeMagazines", function, ObjRemoveMagazines, GameObject, GameString), |
| 1260 | GameOperator(GameNothing, "selectWeapon", function, ObjSelectWeapon, GameObject, GameString), |
| 1261 | GameOperator(GameNothing, "fire", function, ObjFire, GameObject, GameString), |
| 1262 | GameOperator(GameNothing, "fire", function, ObjFireEx, GameObject, GameArray), |
| 1263 | GameOperator(GameScalar, "muzzleReloadTime", function, ObjMuzzleReloadTime, GameObject, GameString), |
| 1264 | GameOperator(GameNothing, "land", function, ObjLand, GameObject, GameString), |
| 1265 | GameOperator(GameScalar, "knowsAbout", function, GrpKnowsAbout, GameObjectOrGroup, GameObject), |
| 1266 | GameOperator(GameNothing, "say", function, ObjSay, GameObject, GameString), |
| 1267 | GameOperator(GameNothing, "say", function, ObjSay, GameObject, GameArray), |
| 1268 | GameOperator(GameNothing, "globalRadio", function, ObjGlobalRadio, GameObject, GameString), |
| 1269 | GameOperator(GameNothing, "sideRadio", function, ObjSideRadio, GameObjectOrArray, GameString), |
| 1270 | GameOperator(GameNothing, "groupRadio", function, ObjGroupRadio, GameObject, GameString), |
| 1271 | GameOperator(GameNothing, "vehicleRadio", function, ObjVehicleRadio, GameObject, GameString), |
| 1272 | GameOperator(GameNothing, "globalChat", function, ObjGlobalChat, GameObject, GameString), |
no test coverage detected