| 159 | static OLinkArray<SoundObject> SpeakingObjects; |
| 160 | |
| 161 | bool IsSpeakingDirect(AIUnit* sender) |
| 162 | { |
| 163 | if (!sender) |
| 164 | { |
| 165 | return false; |
| 166 | } |
| 167 | |
| 168 | for (int i = 0; i < SpeakingObjects.Size();) |
| 169 | { |
| 170 | SoundObject* obj = SpeakingObjects[i]; |
| 171 | if (!obj) |
| 172 | { |
| 173 | SpeakingObjects.Delete(i); |
| 174 | continue; |
| 175 | } |
| 176 | if (!obj->IsWaiting() && obj->GetSender() == sender) |
| 177 | { |
| 178 | return true; |
| 179 | } |
| 180 | i++; |
| 181 | } |
| 182 | return false; |
| 183 | } |
| 184 | |
| 185 | SoundObject::SoundObject(RString name, Object* source, bool looped, float maxTitlesDistance, float speed) |
| 186 | { |