| 1056 | } |
| 1057 | |
| 1058 | static void CheckArcadeScripted(AIGroupContext* context) |
| 1059 | { |
| 1060 | STATE_PREFIX |
| 1061 | |
| 1062 | Script* script = group->GetScript(); |
| 1063 | if (!script || script->OnSimulate()) |
| 1064 | { |
| 1065 | group->SetScript(nullptr); |
| 1066 | context->_fsm->SetState(SArcadeSync, context); |
| 1067 | } |
| 1068 | } |
| 1069 | |
| 1070 | // Talk waypoint |
| 1071 |
nothing calls this directly
no test coverage detected