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hub / github.com/BohemiaInteractive/CWR / ArcadeDestroyMove

Function ArcadeDestroyMove

engine/Poseidon/AI/AIArcade.cpp:1341–1351  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

1339}
1340
1341static void ArcadeDestroyMove(AIGroupContext* context)
1342{
1343 // Var(5) - counter for Brown movement
1344 int& counter = context->_fsm->Var(5);
1345 counter = 5;
1346
1347 if (!CheckArcadeDestroyMoveHelper(context))
1348 {
1349 ArcadeMove(context);
1350 }
1351}
1352
1353static void CheckArcadeDestroyMove(AIGroupContext* context)
1354{

Callers

nothing calls this directly

Calls 3

ArcadeMoveFunction · 0.85
VarMethod · 0.80

Tested by

no test coverage detected