| 438 | } |
| 439 | |
| 440 | [[maybe_unused]] static GameValue VoidCmpNE(const GameState* state, GameValuePar oper1, GameValuePar oper2) |
| 441 | { |
| 442 | return !oper1.IsEqualTo(oper2); |
| 443 | } |
| 444 | |
| 445 | [[maybe_unused]] static GameValue VoidCmpE(const GameState* state, GameValuePar oper1, GameValuePar oper2) |
| 446 | { |