| 49 | } |
| 50 | |
| 51 | static GameValue StubTextLog(const GameState* state, GameValuePar arg) |
| 52 | { |
| 53 | getEval(state)->appendOutput(std::string("[LOG] ") + displayText(arg) + "\n"); |
| 54 | return NOTHING; |
| 55 | } |
| 56 | |
| 57 | static GameValue StubDebugLog(const GameState* state, GameValuePar arg) |
| 58 | { |
nothing calls this directly
no test coverage detected