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hub / github.com/BohemiaInteractive/CWR / EvalToString

Function EvalToString

engine/Evaluator/EvalState.cpp:163–166  ·  view source on GitHub ↗

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161}
162
163static GameValue EvalToString(const GameState*, GameValuePar arg)
164{
165 return GameValue(arg.GetText());
166}
167
168static GameValue EvalToArray(const GameState*, GameValuePar arg)
169{

Callers

nothing calls this directly

Calls 2

GameValueClass · 0.70
GetTextMethod · 0.45

Tested by

no test coverage detected