| 33 | // machinery is fully exercised. |
| 34 | |
| 35 | extern "C" int LLVMFuzzerInitialize(int*, char***) |
| 36 | { |
| 37 | fuzz::InitEngine(); |
| 38 | GGameState.Init(); // register the default nular/unary/binary operators |
| 39 | return 0; |
| 40 | } |
| 41 | |
| 42 | extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) |
| 43 | { |
nothing calls this directly
no test coverage detected