| 268 | drawPosition = Float2( upButtonTopLeft, SecondRowTopLeft.m_y + g_buttonWidth + g_buttonWidth ); |
| 269 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "Dn", controller.IsHeldDown( Input::InputID::Controller_DPadDown ) ); |
| 270 | |
| 271 | // Face Buttons |
| 272 | float const topFaceButtonTopLeft = SecondRowTopLeft.m_x + ( ( g_buttonWidth + g_analogStickRangeRadius ) - g_buttonWidth / 2 ) * 2 + 34 + ( g_buttonWidth * 2 ); |
| 273 | |
| 274 | drawPosition = Float2( topFaceButtonTopLeft, SecondRowTopLeft.m_y ); |
| 275 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "Y", controller.IsHeldDown( Input::InputID::Controller_FaceButtonUp ), 0xFF00FFFF ); |
| 276 | drawPosition = Float2( topFaceButtonTopLeft - g_buttonWidth, SecondRowTopLeft.m_y + g_buttonWidth ); |
| 277 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "X", controller.IsHeldDown( Input::InputID::Controller_FaceButtonLeft ), 0xFFFF0000 ); |
| 278 | drawPosition = Float2( topFaceButtonTopLeft + g_buttonWidth, SecondRowTopLeft.m_y + g_buttonWidth ); |
| 279 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "B", controller.IsHeldDown( Input::InputID::Controller_FaceButtonRight ), 0xFF0000FF ); |
| 280 | drawPosition = Float2( topFaceButtonTopLeft, SecondRowTopLeft.m_y + g_buttonWidth + g_buttonWidth ); |
| 281 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "A", controller.IsHeldDown( Input::InputID::Controller_FaceButtonDown ), 0xFF00FF00 ); |
| 282 | |
| 283 | // System Buttons |
| 284 | drawPosition = Float2( SecondRowTopLeft.m_x + g_buttonWidth + g_analogStickRangeRadius * 2, SecondRowTopLeft.m_y + 10 ); |
| 285 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "S0", controller.IsHeldDown( Input::InputID::Controller_System0 ) ); |
| 286 | drawPosition = Float2( drawPosition.m_x + g_buttonWidth + 4, drawPosition.m_y ); |
| 287 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "S1", controller.IsHeldDown( Input::InputID::Controller_System1 ) ); |
| 288 | |
| 289 | // Stick Buttons |
| 290 | drawPosition = Float2( SecondRowTopLeft.m_x + g_buttonWidth + g_analogStickRangeRadius * 2, drawPosition.m_y + g_buttonWidth + 4 ); |
| 291 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "LS", controller.IsHeldDown( Input::InputID::Controller_LeftStick ) ); |
| 292 | drawPosition = Float2( drawPosition.m_x + g_buttonWidth + 4, drawPosition.m_y ); |
| 293 | DrawButton( pDrawList, drawPosition, g_buttonDimensions, "RS", controller.IsHeldDown( Input::InputID::Controller_RightStick ) ); |
| 294 | |
| 295 | totalSize.m_x = ( drawPosition.m_x + g_buttonWidth ) - FirstRowTopLeft.m_x; |
| 296 | totalSize.m_y = triggerButtonDimensions.m_y + g_buttonWidth + 4; |
| 297 | |
| 298 | //------------------------------------------------------------------------- |
| 299 | ImGui::Dummy( totalSize ); |
| 300 | } |
| 301 | } |
| 302 | #endif |
nothing calls this directly
no test coverage detected