| 73 | //------------------------------------------------------------------------- |
| 74 | |
| 75 | uint32_t InputSystem::GetNumConnectedControllers() const |
| 76 | { |
| 77 | uint32_t numConnectedControllers = 0; |
| 78 | for ( int32_t i = 0; i < s_maxControllers; i++ ) |
| 79 | { |
| 80 | if ( m_controllers[i]->IsConnected() ) |
| 81 | { |
| 82 | numConnectedControllers++; |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | return numConnectedControllers; |
| 87 | } |
| 88 | |
| 89 | bool InputSystem::IsControllerConnected( int32_t controllerIdx ) const |
| 90 | { |