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hub / github.com/Bloom-Engine/engine / uniform_3d_layout

Method uniform_3d_layout

native/shared/src/renderer/mod.rs:8719–8721  ·  view source on GitHub ↗

Get the 3D uniform bind group layout (for creating per-node uniform bind groups).

(&self)

Source from the content-addressed store, hash-verified

8717
8718 /// Get the 3D uniform bind group layout (for creating per-node uniform bind groups).
8719 pub fn uniform_3d_layout(&self) -> &wgpu::BindGroupLayout {
8720 &self.uniform_3d_layout
8721 }
8722
8723 /// Get texture bind groups (for scene graph rendering).
8724 pub fn texture_bind_groups_slice(&self) -> &[wgpu::BindGroup] {

Callers 3

bloom_screenshot_captureFunction · 0.80
end_frameMethod · 0.80
bloom_screenshot_captureFunction · 0.80

Calls

no outgoing calls

Tested by

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