(node: SceneNodeHandle, tint: Vec4Lit)
| 324 | // by prefab expansion (where children inherit the parent entity's tint unless |
| 325 | // they override it). |
| 326 | function applyTint(node: SceneNodeHandle, tint: Vec4Lit): void { |
| 327 | setSceneNodeColor(node, tint[0], tint[1], tint[2], tint[3]); |
| 328 | } |
| 329 | |
| 330 | // ---- factory helpers used by the editor to create new data ---------------- |
| 331 |
no test coverage detected